When I teleport my player to the next level and they take out the enemies near the sphere. However, the sphere doesn’t spawn new enemies as I programmed the sphere to do. Is there any way to remedy it?
You need to set the proximity to “Any Object”.
All objects have different names, including the player on different levels.
The Player on level 1 and level 2 are 2 seperate objects with their own names.
And its not suggested to have multiple objects with matching names.
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