Ahahah thxssssssssssssssssssssssssssssss!!!
Nub
It was not what I was looking for: /
my problem is different from your …
FIGURE IT OUT I CAN’T HELP YOU IF YOU DON’T SAY ANYTHING
@Latif3
Okay that’s very simple. You know the last two expressions (in the video)? (remove the ‘point at’ and ‘rotation’ behavior)
Put 2 messages in the behaviors. one is for the first expression and the second one is for the second expression. Send the messages to your cursor object. EXAMPLE:
[expression] --> [message (x) (to cursor object)]
[expression] --> [message (y) (to cursor object)]
Now go to your cursor and do this:
[mailbox (x)] --> [position (x)]
[mailbox (y)] --> [position (y)]
I’ll make a picture if you still don’t understand it. I’m tired from videos…
Wow this forum needs reputation
doenst work
can u make an example game plz
I want the player to walk by himself
and the aim always follow the mouse
and then arrow goes to the position of mouse (already made)
Turn autoscroll off
I made a lot of changes … no more mouse