Multiplayer.......?

so…what’s up with multiplayer?
I really want to make at least one multiplayer game but I’m not 100% sure how it all works. What needs to be player / shared objects? what is the share behavior? will multiplayer ever get more support? is it super laggy all the time or is it just me?

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Multi-player still isn’t fully functional, but I have a very brief understanding of how it all works. Is there anything specific you would like help with?

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It’s always laggy, and it’s hard to sync certain things. I am hoping for future updates :slight_smile:

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I wanted to make an online version of this bumper car game, I’m not sure how to get each player to have a either the green or red car to control, as well as sync points

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You can read about the multiplayer features here:
Help > Multiplayer Handbook: Flowlab Multiplayer Handbook

It explains everything you need to know on how to start.

It isn’t laggy all the time, I’ve tried and experimented with Multiplayer multiple times, and right now it’s in a state where you can create a fully functional multiplayer game.

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It is only laggy because of the normal lag-causing things, such as the map being too big.

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