Game > https://flowlab.io/game/play/1123020
When you collide with a checkpoint and die, you respawn at the checkpoint. But when I throw two checkpoints into the mix, it spawns multiple players. Help!
You need to make the checkpoints like a switch;
turning them on when you touch it and messaging the rest to be off.
Try naming every checkpoint and messaging all the checkpoints
that isn’t the one you’re now on.