Music Flow?

I need help making a station of music for my game, or rather, a FLOW of music where when one starts, another bgins. Iv’e already tried making elongated timers to match the length of the music, but it’s not working. HELP!!!

SOMEBODY HELP!!!

@grazer @Latif @Greggo @“Daniel Folston” @rcreger @ToastMaster64 @Crigence @“Black Hyena Studios” @“JR 01” @ShadowAxeKid

Why did you @ me??? I’m new to this kind of stuff

I HAVE NO IDEA
https://m.youtube.com/playlist?list=PLY0Q54g572_Ua58SlmHrJMPb3wfEcmO53

R U OK???

Nope
I LIKE WATCHING ELMO DIE

https://m.youtube.com/watch?v=5L7Lc6peQUo&t=1s

DIE ELMO DIE!!!

https://m.youtube.com/watch?v=sqI7_GKpx20

DIE GRANDPA DIE!!!

Audio>end >>> Audio > loop it back. Done.

I also tried that. That only works if it’s ended by another block :frowning:

https://m.youtube.com/watch?v=L1W9JSlVHso

this is not a good way to get help…

If the timers not working, then is it cause the music isn’t loading with the timers?
I would make a prompt that would ask if its playing (loading) then pressing the button would start the game with the music.

I already tested the timers, and unless the music is delayed by a minute and a half, I dont think that’s it.
What do you mean “Button?”

Alert to make sure to music is loaded

Yeah but I want it to continue playing different music without Hooman intervention. :frowning:
Anyways, crigence would count that as a negative for some reason :lol: