Music not pausing

So in my game I have a pause button and it uses the pause behavior, but the problem is the Music doesn’t pause and there is no output to the sound behavior. Has anyone found a way around this?
Or @grazer is there anyway you can add a pause output?

You should be able to use a number block that’s set to 0 and send it to the sound block to set the volume to 0

I know but I want the music too actually pause instead of muting the volume and then unmuting.

Unfortunately, the pause behavior pauses the world on screen. I believe music continues, and clicks are still possible