1. Add two check boxes in enabled behavior:
* Physics (enable/disable physics, checked by default)
* Triggers (enable/disable triggers like always, keyboard, mouseclick etc., unchecked by default)
2. Add two check boxes in rotation behavior:
* Collider (rotate collider, checked by default)
* Sprite (rotate sprite, checked by default)
Triggers (enable/disable triggers like always, keyboard, mouseclick etc., unchecked by default)
Y E S.
You can use switches for that
I know, but it’s so much work if you have many behaviors.