I just mentioned some people that might be able to help.
Ok.
I have returned. What are the humans in need of?
Read from the word
Yeah, it takes some time, but it’s worth it
I TOLD YOU USE THE HOMING MISSLE EXAMPLE (sory for rage)
You copied the wrong code, the code for homing is in the Missile object.
This is misleading for who watches it.
Also I have more instructions on this in this link here:
Homing Missile Example
Oh no i was showing how to copy and paste if he didnt know how to
Thta’s true
Now, its been sometime
Can anyone tell me how to make a boss fight?
How would you like the boss to be coded?
For multiple hitpoints, just use the same method as player hitpoints.
I’ll tell you.I’ll make sure, the heat-seeking missiles are added, I also think that the more the boss health was lower, the more aggravating he gets. Also, I need a sample image. I bet you could imagine how it could be like.
Once Ihave all that, and + this is V1.0, I’ll make a new post, V2.0. Thank you so much @meburningslime
No problem, sorry for the late response.
Use a filter on the HP to test how much life he has left, and, let’s say, if it’s lower than 5, then it activates a new attack.
Also shameless plug, I just released my biggest game, Till We Have Faces! Go check it out lol.
How do I make these:
- A health bar for the boss
- Attacks for the boss
- (your idea)
- A victory at the end
what u mean by a victory
Like an ending cutscene.
I have 2 things,
then, @beanies_bugs, I made a message for you, read it: https://community.flowlab.io/t/a-image-about-my-adventure-map/30889
Lets see if anyone replies.
@discobot fortune