What does this suppose to do and can you repeat the problem more clearly
do you have a link?.
That would also help
Ookay so I didn’t explain things properly, basically, the dash is supposed to impulse the player in the direction that they are currently moving at an increased rate, while disabling the normal movement to prevent it cancelling out the dash.
I made the game lag so bad that my computers screen was flickering
Oops, it might get a bit laggy considering flowlab doesn’t like projectile spam very much.