I’m trying to make it so when you scroll your mouse over the Normal, Timer, Arcade and Help buttons in my game Bounce Jam, text pops up giving you a short description of the gamemode.
I’m doing this using the proximity sensor behavior. Since all the buttons are the same object just with different nicknames i tried having the proximity sensor find an object with a specific name –
But for some reason every-time i try to select the object name, it looks like i selected it but it behaves like i never changed anything and refreshing the page confirms that it didn’t go through
Is this just a me problem or does everyone get this?
PS: The code for all that is in the “Mouse” object, by the way
It means “Not or”, if you hook the proximity sensor up to just 1 of the inputs it only activates after the input stops. It works for things other than proximity sensors too!