I’m building a “choose your own adventure”-style game and right now on every level, I’ve set up keyboard triggers so that clicking A, B or C will take you to specific next levels - which also have the options of choosing A, B or C. Unfortunately, the game seems to remember the original stroke that was chosen, and continues playing the game through based on this first keystroke (i.e. if you choose A in the first level, it then powers through the entire game by choosing A for every level). This is despite me choosing
The keystroke is being programmed on the “Choose A, B, C” banner - and each of the banners is a separate banner (so they are individual). The game is found here (ignore Level 1, it’s just an intro level): http://flowlab.io/game/play/923854
If anyone has any ideas on how to stop the skipping through the game that is happening, and reset the keyboard stroke at every level, please do let me know!