Need help - Trying to make my bot follow the x of a ball, when it in is proximity

I dont want this percise, I just want the bot to try and get to the ball in time. If it was too accurate the game would be pointless.

Game - Flowlab Game Creator - Table Tennis

Welcome to the forum @TTV.MALWAY

Some ways to make the computer opponent less “precise” are to just limit:

  1. How often it checks the ball position (using a timer)
  2. How quickly it can move towards the ball

Ohh! That reminds me! I have a game that has that behavior!

Actually, I want to know how to have it follow x ONLY when it is proximity. Can you please tell me how I would do this?

Actually, I want to know how to have it follow x ONLY when it is proximity. Can you please tell me how I would do this?

Sure:

  1. Add a timer trigger that turns off a switch, then activates a proximity check
  2. The proximity check turns the switch back on if the ball is close
  3. The ball chasing logic runs through that switch

Grazer, im sorry, but i cant code very good,

Do you have the time to send a picture as an example.
Like I dont know how to make it chase the x in the first place.

My game - Flowlab Game Creator - Table Tennis