New mode in sprite editor

There should be an option, which allows you to not draw pixel, grid things. Just freely make sprites without pixels

First of all, you can’t do that in a PIXEL editor. Flowlab is built for pixel art, and is not built to handle sprites above 64x64, which is when it starts lagging a lot.

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how about the tutorial sprites how do they do that

That’s just called using texture. They are pixel art. It’s pretty obvious, actually.

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hm… sad. now i cant make a game where you shoot 3d objects and you turn into that 3d object and you shoot another 3d person and you turn into that 3d person and shoot another 3d object in a loop

How would you do that with normal drawing anyways? Flowlab doesn’t have 3d support. If you want 3D learn unity c# like i have to

Just turn this off-
@Galactian @TheFlowingLabThatFlowsALab

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That still makes it pixel art, they want it like a drawing tool. Like ms paint


You could import non-pixel images instead. You just cannot use the Flowlab editor to do that. You have to use something else.

Also, I think so far the sprite editor as it is now is already good enough.


Everything digital is pixels. A 4K screen is 3840 x 2160, which means 3840 pixels by 2160 pixels. It’s just more pixels.


-o- its a pixel cool