Everything moves extremely fast since the new update, things like the character moving and turning, also, deleted object don’t actually delete until you reload the page.
Here’s an example of objects that don’t actually go away, all the little squares were footprints, all of them deleted themselves, but they still show up, even when you go into the editor.
Rotation isnt exactly working right either
Ok, I’ll check these out - thanks for letting me know. What’s up with rotation?
@SnakeInMyHoot - the physics speeds are all the same, is it possible that the reduced lag is making your game seem to run faster? Or is this something else? Can you point me to a game that seems to be running too quickly?
It doesn’t happen when you reload the page, the game only speeds up sometimes after you open the level editor a few times. This happened to all my games
Hey @SnakeInMyHoot - I just deployed a fix for the spawned objects not despawning when switching to editor. I’m still investigating the other stuff.