Object follows player by ease without entering player proximity. But it doesn't work. Why?


Here’s the game https://flowlab.io/game/play/786820

The cloud object is supposed to start following the player (after 20 seconds) with ease and without entering a proximity. But this didn’t seem to do exactly as I wanted.

I dont see an ease behavior

I know, there isnt one. Grazer sent over an easing follower example in which it didnt have an ease behavior but it worked on its own, then I wanted a specific proximity setup in which I attempted to combine both.

Is the extractors set to a specific object

You have to select both the type and name