In my game i want the block called bye to disappear and not be solid after four seconds. I got it to disappear, but i don’t know how to make it not be solid.
https://flowlab.io/game/view/1413734
Just Use The “Enabled” Behaver. In The input Use “False” once You Won’it to Be Solid Again In The Input Use “True” Or Just Let Me Edit It.
And I Just Found An Infanit Jump Glitch! You Can Fix It By Just Using The “Run&Jump” Behaver In "Behavor Bundles"Tab. Use “Run&Jump”
The Run & Jump Behavor Has The Keyboard Behovors For You!!
And Fixes The Infanit Jump Glitch.
I Checked Out Your Game And It Look’s Like You Already Fixed Your Comment…
my character is still standing on it when it disappears
did i connect them correctly?
Do you want the object to not be solid and disappear after 4 seconds?
Or do you want the object to disappear and then not be solid after 4 seconds?
can you check it?
i posted the comment above because i didn’t see your reply so u don’t need to check it and i want it to start the timer once the character collides and after 4 seconds, it disappears and is not solid (at the same time)
Here are 2 solutions, but Idk what exactly was the question.
Both disappear and not solid the object after 4 seconds…?
Deletes the objectl:
Disappears the object:
ok thank you it works