How do I make it so that one object such as an asteroid moves slowly towards another object like a spaceship.
you will need to continuously extract the spaceship’s x and y position with the Extractor block and set them as a global like this.
i’m sorry if this might be a confusing explanation, someone can definitely explain this better
you dont need to do that just extract the spaceship’s x and y from the asteroid, and then plug them into the matching pins on the “point towards”
like this
It’s easier on lag when you do it that way.
Would there be a way without rotating it?
no, don’t think so
Thanks for the help though : )
Happy to help
i suppose yeah it is but its easier to understand for new players my way
i just said some wrong words
and yes you can do it without rotating, its just more complicated
see? ive used this before
whoops thats a little wrong one sec to fix XD
there fixed
Thank you so much TheDukinator
you’re welcome