How do I make a block break slowly while my character is standing on it?
Ok, so you want a block that, when the player collides with the top, it breaks slowly?
Make an animation that shows it cracking and make it play when the player collides with it. Make sure its only when the player collides with the top of the block. Then when the animation is done connect it to a destroy. I could make something like this but I’m in class.
yes and could u also tell me how to stop my character from sliding too
I am too but I always finish my work early
As Deadly Smile said, use a slowly playing animation for the breaking, and attach the Done output to a destroyer.
What do you mean by the player sliding? Just connect the UP output on the keyboard to a number value 0 and connect that to all of the Velocity inputs.
check if the player is set to “Moving” in the physics section of the object.
For some polish you can also try adding the emit behavior to shoot out particles or debris of some sort.