Pasting in Sprite Editor pastes in Game Layer (SQUASHED)

So I was making a sprite, and when I left the editor there were a ton of copies for it. I deleted the extra objects and then started editing the sprite again, but when I was done there were more objects. What’s happening is when you paste in the Sprite Editor, it also pastes the object in the Game Editor. I think I need to open the animation editor to replicate this, but I can consistently do it. (Yes, I did reload the game to make sure)


This goes for the behavior editor as well, this will be fixed in the next update.


I just deployed a hotfix to take care of this, so it shouldn’t happen any more.