I checked every code people done. There is a problem specially in platform gameplay. when I keep hold jumping key near a wall, there is friction between character and the wall keep main character fall down. This very annoy me, I tried to find how to fix it by setting friction to zero, but the corner tile will have no fiction on the ground site. I hope we will have a function which give us a way to set fiction of each side of a tile.
Capsule…
@Latif3 capsule doesnt work.
Capsule collision has friction only on the bottom, and not on the top or sides
the solution still have this problem. Let check “Super Monkey Adventure”, move next to the wall, keep holding left key then jump key, and see what happen. @grazer , @Latif3
Yeah… I know. Grazer has to see this.
http://www.flowlab.io/game/play/225037 the blue character in my game has this problem fixed follow its behaviors