Physic joint help

i dont know how to make a car, using physic help, can someone also make a bundle of moving tires please?

ok so first make a car model then a wheel model and then you will add two physic joints and make them a spinning connection then use the joint position but don’t move your little box pointer move your wheel


because the wheel wont follow the box pointer then add controls to the wheel and make them affected by gravity but stop the main car from being effected as then it can move easily.

why do you tell me i shouldn’t move the box pointer?

Because it does not matter if you move it as the tire as seen in the image does not move with the little square.
I think it might be a glitch.

No, you will need that box pointer. The box pointer shows where the wheel is connected, center it over the wheel. Otherwise the wheel will spin around the box pointer.

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