Hey pixel pizza im a big fan of your games. You have inspired me to make better games. I was wondering on the game “not worth dying for” how did you make the floor,
Here I’ll tag him for you.
That way he should see this.
the great thing about flowlab is that you can just look into any game, it’s all open source. You can literally click on edit when you play his game and see how he made everything
Hi, thanks! I’m not sure what you are referring to, but if you are referring to the art asset, I painted it in Photoshop and then imported it to Flowlab.
If I remember correctly, the ground doesn’t have any logic (it’s a background object… right?), but as Agent Y said, it’s all open source