I’m creating a horror game and the player seems to have friction problems.When the player moves, they stop for a second.This results them into dying from the monster. The other problem is that changing the fiction on the player object makes it so moving makes the player continue moving, even when not touching the move buttons.Why is this?
This is weird…
The “monster code” object is screwing with the players movement for some reason after I deleted that from the game it worked perfectly.
Weird, it didn’t affect the other games that I used it in.
I need that to make the monster AI though so that also sucks.