Ngl, would definitely eat that lol
“I don’t like sand. It’s coarse, and rough, and irritating, and it gets everywhere.”
He has been around since the creation of the universe.
Ar and Th and all the others have been too.
Cute robo boi is back
HE IS BACCCCCCCCK hooray (I feel like a mini crew mate who just got his dad back, SOL EDITION, Sol get his arms back)
SOL - THE PREVIOUS VERSION
Yes, the current version of Sol I’m making right now is not the same version as the currently in development version (pre-alpha 0.1; aka “Project Progus”). So, in due of this, I thought it’d be fair to let you guys see the unfinished demo of the game. It will only be able to be accessed through the link I post for the time being. Enjoy!
DISCLAIMER: Several of the sprites from this version are still going to be used in the current version. Please do not download these images. You can of course look at the code and use it (if you can figure it out), however I’d suggest understanding the code first before you copy and import it as you wish into your games.
Enjoy!
EDIT: I am still working on the new version as well, so don’t worry about that! I’ll be starting to post updates on here as well:)
It looks awesome!
WOAH Sol gamplay cool but yes I want a cookie (kicks developer who said nvm)
Thank you @Johnny_boy and @Blackhole_1001 - I plan to make it look even better!
And here’s a cookie:)
thanks for the cookie
Here’s some milk to go with that cookie:
Also great job with the game. Even though it was an abondaned version, it still looks really well made.
Now chocolate syrup : (Theres no syrup emoji D: )
Thanks for supplying the milk lol
And thanks!
For a second, I thought you were releasing the game, the demo is pwetty as expected, looking forward to seeing the actual demo
Nice visuals, doesn’t lag my computer. : )
Wait till you play the real demo, lol.
lol, there goes my computer. After I called the fire department that is.
The game is starting to look really good! Great job on it so far!
SOL - PRE-ALPHA 0.1 UPDATE
First time quite some time I’ll be posting another update under the name “Sol”… Well, here we are:)
- Added ground sprites.
- Added the last of the basic movement animations and their fluidity.
- Updated wall sliding animation to have more effect on Sol’s cloak.
- Added ground tops.
- Added a “rustle” animation for the ground top with grass.
- Added ground particles.
- Added particles for the rustle animation.
What’d you make the art with?