'Point At' block is messed up by 'Camera' block

The name says it all.

HELP @grazer !!!

See?

What object uses Point-At?

I think player

AAA Player doesn’t have a Point-At nor a camera

I got rid of them cause it whacked it

Make a game and test it out urself.

all you need is

  1. a movable player
  2. a cam in dat player
  3. point at wutever.

@“JR 01”

Works fine for me;
http://flowlab.io/game/play/1317602

Give me access to the game and I can show you more easily what I mean.

Or you can read dis:

Go into New Type 2 and add ‘Mouse Move’ and ‘Position’, then you will see what i mean

I don’t know if this link will work.

@“JR 01”

I still don’t @RageDayz, I added the behaviors into New Type 2.
I made Mouse move = the position of that object, if this is still not what you mean I could let you edit this so I can see the problem.

It is what I mean, does it work?

Also try making the size of the game bigger.

@“JR 01”

It works for me @RageDayz, but I added the Mouse X and Y with the Camera X and Y.
Thats how you get objects to work with MouseMove when in the Game layer.
I also made the game bigger, but you just have to adjust the camera behavior and the numbers to center the player.

http://flowlab.io/game/play/1317602

Idk wtf is wrong…

Can I just add you to my team and you fix my game then leave?

Please just join. This won’t take long.

I could but I need to know what object has the camera and what object is being pointed at.

Object is being pointed at mouse

The object is AAA player

Done, I also centered the camera to the player and added the gun flip if thats ok

THANK YOU! I DON’T KNOW HOW YOU DO IT!

BTW what did you think? How much did you play?

@“JR 01”

Sorry I didn’t play much lol
I saw a few scenes while I was fixing it up. I like how the player is part of a group of soldiers that looked the same.

Thx

Can I help you with your Flowjam game?

You could make a copy and see what I can do, then decide if you want my help.

I mostly just don’t want to have to do it all by myself.

You would get the prize.

@“JR 01”

I also wanted to tell you that I think the problem isn’t the Camera or the Mouse Move. I think it’s the fact that I made the Camera view larger than the screen.

I added you to the team, but here’s a link anyway.