I’m Currently Trying to Create a portal type game, but everytime my character is “teleported” it is spawned outside of the level
Ok so it is spawning it at the top left of the level, because it’s spawning your object before you set the coordinates so add a timer in each portal like this:
Also your making a loop when you teleport your player, when it touches a portal it goes back to the other one and so on.
I would teleport the player using positions instead of spawns
Thanks For the Help, the games finished now and its very simplistic but I would love some critique @“Johnny boy” @“JR 01” Im also still looking for a method to prevent the player from being destroyed if there is only one portal. I know i could use a logic gate but im not sure how to make the game detect the blocks