Proximity and size

When an object has its size changed, other objects using proximity can only detect the original hitbox.

Example: I have a normal sized yellow square set to 400% size, I want the pink square to turn black when it goes inside the yellow square.
Screenshot 2019-05-10 at 3.56.40 PM

The pink square is inside the yellow square, but it doesn’t activate the proximity trigger
Screenshot 2019-05-10 at 3.56.47 PM

The pink square only turns black when it gets close to the yellow square’s original size
Screenshot 2019-05-10 at 3.56.52 PM

I found this too when I was trying to mess with buttons.
When changing the size using the size behavior, the hitbox stays the same.

Is this going to be fixed?

Probably not/soon, but I think its something to ask @grazer about.