Proximity Bug

I am almost certain this is a bug, he proximity behavior only triggers half the time, and I don’t even change anything
The behavior is in the object called “'Staff” and “Estaff”
https://flowlab.io/game/play/796602

Is the “only trigger once” box unchecked, or is the delay gap too wide? I’m sure it isn’t a bug.

I have one where the box is unchecked and one where the box is checked, and the delay gap is 0

Proximity does trigger, but the other gates might not be working. Use the play button in the behaviors editor to check

The proximity I had set to only trigger once wasn’t working, but it did work when I set it to trigger multiple times…