Proximity without lag

help plzzzzzzzzzzzzzzzzzzzzz.

This could help instead, its a distance formula between 2 objects.
For instance, make the enemy back up when the player is 32 pixels (1 block) close.
This is great for using in a ton of objects with no lag.

a1a1a1a


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oh cool, i can see my little character in the background

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yeah lol, I grabbed the first image I had that had that bundle.
Also @F3Art, I just made another update for changing in and out the black outline.