There is no invisible object, tho
That, and I know still shots exist
well never mind i guessed it fixed itself
Yup, I’m SO sure of that
looks great to me!
How to make a health bar for zombies? I would know how to make a health system, I just don’t know how to position it to stay over their heads.
@Latif?
Alllllright
So. On Once, the zombie spawns an object called Health (or whatever you want to call it) at it’s coordinates (get coordinates with extractors). Also, set health to non-solid, but enable collisions.
In an Always for the Health, it has a proximity that senses a Zombie. Set this to the position of Health. When zombie gets it, it spawns a block above it (non-solid, enable collisions), called Hit. When the Health block collides with Hit, it goes to a lower frame in its animation (make a health bar animation), and when the zombie dies, it spawns a block above it called Die. On the collision with Die, the health bar deletes itself.
XD
I ALWAYS RESPOND
screenshot?
Try doing it yourself, then send me a screenshot
We can only learn by being dependent on our own think meats
lol i tried importing a spritesheet from piskel, what happened aaaa
https://watch.screencastify.com/v/qVegt3MnOguJBGzL9jAJ
yeah but this time i caught it on video happening again
https://watch.screencastify.com/v/gvyPoJAOKuFncmgtmTMB
ok, later bc i have school to do
Everything seems fine on my end
Also…
This jump:
Impossible
Another huge thing: WHERE ARE THE SOUNDS
Sounds are super duper important in a game, otherwise it’s just silent.
Some other tips
- Make a jumping animation for jumping out of the water. Perhaps a dolphin-like body arc.
- Make death animations for the zombies
- Make most of the zombies killable; invincible zombies is no fun
maybe i’ll add 1 to the jump force
yea, I know I need to fix all of those things, just need to find the time.
the third suggestion i know i just need to try out the health bar thing
right now i’m working on walking animations
Here’s a basic health system if you need help:
Where you see the red arrow is where you need to insert the spawn for the Hit block (the thing that tells the health bar the zombie’s been hit), and the blue arrow indicates where you put the spawn for the Death object (if zombie dies, Health bar dies)