Ray Cast, but detects what object it hits

Be nice if the ray cast could not only give the position of the object it hit, but the object it hit (this would be when it’s set to “Any Object”), this would be outputted as text. Idk maybe I’m crazy and this wouldn’t be useful at all


I think the message option to send to the caster or casted object would be nice, something Tinkersmith suggested when he was looking at the Raycast behavior.