so, if you try moving left from the starting point to anywhere that has an x coordinate below 0, you’ll find that you can’t. there is no wall there, but for some reason the position block does not allow movement past.
interestingly, movement gets buggy if you spawn the playercharacter past x0. the player can now clip thru walls, and while it can move up down and right, it still is blocked from moving left.
i set the raycast to only be triggered upon detecting a wall, to no avail.
it does not detect a wall, and inputs a trigger to move, but refuses to