Replying to last contacted is acting up

I’m trying to make enemy 2 send the rotation to enemy 1 when it spawns it, and even though i got the message sending to work enemy 2 is never getting the message.

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I think I see what you’re trying to do, there is a much better way. If you use the angle when spawning (look in image)
image

Then you can do ‘extract(this)(starting value)’ and it will have the number you used when you spawned the object. You can probably get the rest

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This is what the ''starting value" looks like
image

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Ik, I used to use it but i thought it was for ids only.

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