I need a lighting mechanic so that the player cant see parts of the world that they shouldn’t. But the example i used didn’t work for my 2-d game.They used 2.5 view.I found out that 2-d and 2.5 code don’t work with each other, can someone help make one for 2-d please?
Use this example instead. https://flowlab.io/game/play/1566450
Thanks! This helped a lot! :