Save States

You how in some NES emulator for windows you can save a state of the game and continue from that point at any time. I think that should be in flowlab. I think it would help a lot of people. Would save me a lot of time and trouble.

There’s not too much practical use saving the state of game to be loaded later. Its neat for retro games to replay or redo something but its also a complete state of a game. Everything done past the state would be deleted as if you never played it, including normal saves. It’s more like a cheat device, and hardly any game today uses it as a function.

What do you plan to do with this ability / mechanic?

Use it as a save point.