Saving Player Location and Inventory.

I’ve been working on a system to save an entire rpg and everything in it. I do not own any sprites in the game, nor am I in any way affiliated with the Legend of Zelda franchise, it’s property of Nintendo. It’s just a visual. So basically, you move with the arrow keys. Press enter to show your inventory/save menu. You can save and load your game from this, as well as select a variety of items. The goal is to open the chest get the item and save the game. Then, simply load it up. Your inventory should be intact, as well as the players position. Hover over save or load and then press the spacebar.

Sweet! But it cant be used in hyper survival

@jngthree Im working on it, and as soon as it’s complete, it should be a system that can hopefully support save files, not just states, and be implemented into such games. Ill keep posting updates on it, and hopefully will have a rig for everyone to use.