Saving update

Please change the color picker like this: http://www.colorpicker.com/
Because the color picker here is horrible… The old one was better.

Thanks for the Save option, Grazer! Now I can create games that keep track of high scores.

Thanks Grazer, It’s a great update for my game!

@jngthree I beat your record, I got 90 :smiley: lel

Can you fix the bug on expression behavior? If I put something other than expression as a function like “32A” or “A X 32”, and after that behavior is saved to cloud, the game does not load and I cannot access to the editor and delete the behavior.Screen Shot 2016-04-19 at 3.11.45 PM

@grazer, my game uses the emitter to place blocks, ultimately making it impossible to do so

Not necessarily @jngthree. If the placed block sends a number to remember to a dummy block, a “memory” block that links through the save logic and outputs a filter of, when equal to that number emits that object. Then its simply saving it’s location and status. Check this out, i’ve modified the inventory rig to save the when you collect it. It’s an emitted item that can be saved.

http://flowlab.io/game/view/401946

@jngthree there is a bug in your game where if you stay in the really far in the right corner you never die