Scale a proximity with the players size (%) times 1.2

wait i divided it by 3.125 (100/32) and it seems to work but i need to keep messing around with it

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(change attached object to proximity object for this one)
Screenshot 2021-05-26 5.09.25 PM

im trying to use 6 object only drops, enemy, player, background, player thrown halves and enemy thrown halves
plus i got it working

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Good job for getting it to work!

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