The score resets between levels. My game uses a Score Manager (Manager Score in library) and a Life Manager (Manager Life) to hold these values, both off screen in the game. I found another post that indicated I needed to set the item’ to Keep Between Levels, so I set that on both objects. This caused the object to duplicate in the level builder screen on all levels where I was using it.
I used a Number block to hold the score, and when that didn’t work I tried a Global. Still no.
@JR01@johnpost
The Save behavior not only saves between levels, but between games. Which works, so I just need to add a behavior at game start that clears that values. Then I can create another behavior to hold the player’s best score…
Thanks. Still working this out.
No idea why the link isn’t working, unless it has something to do with an educational account…
Great! The Save behavior was the trick. I use a sort of initialize process at the start of the game and in the play over button on the game over screen to reset the values.
Hello @balerCampbell - your account is set to “private”, which means that you games (and your students’ games) cannot be viewed by the general public. You can uncheck the private setting at the bottom of your dashboard to make the games publicly visible.