I’ve seen a lot of these lately and decided that i’ve been here long enough to do my own. So if you want me to playtest your game or want feedback on specific parts of it. I’ll gladly do so.
Here are the options for when you send it (As many as you want)
Playtest (Just play the game)
Rate (Simple scoring system on different aspects of the game
suggestions (For example you like a monster you’ve made, and want my opinion on it.)
Ok So I was on a short time so I didn’t play the last few levels but here’s my rating (Might go back and finish for another rating.)
Creativity: 4/5- It’s an idea I’ve never seen before and was fun to adapt to.
Art: 3/5- The game is insanely colorful and super inviting, I just think that it’s too flashy sometimes, and it becomes hard to know exactly what i’m doing.
Difficulty advancing: 5/5- I think this was perfect, I enjoyed every level and could understand how it got more difficult every time. Great work.
Level Design: 4/5 Some of the levels felt a little too tight but other than that it was really well made, introducing new mechanics through progression. This is hard to master, amazing work.
Mechanics: 5/5- This part blew me away, It was super well made between the enemy types, the wall variations and the cool puzzle style objects, everything felt perfect.
thanks for the review! I’m glad you liked the game.
btw, if part of the problem with it being too flashy was the lights in the background being too bright, that was I glitch I’ve just fixed. does this look a bit better?