I’m trying to make one central label that handles all the text for that object. But how can I do this? because text can’t be sent messaged.
Could you maybe send it through global variables?
They don’t go through either
You can set the global’s value type to “text” when you create it, does that not work?
Do you know if you can get rid of globals, like if you make one, and don’t want it anymore?
I don’t think there is a way to get rid of them sadly
I accidentally copied something from another game that had like 40.
Yes, a trick I learned from JR01:
Delete all instances of the global and then reload the game; global names only stay if they’re being used.
I’m not using about 10 of them, and they stay no matter what.
You can’t be using them at all in any object’s code…I just checked, deleting them like this definitely still works, just give it a bit of time.
Weird, I can’t find any more of them. But they’re here to stay.
I went through every object… nothing.
I wish there was a way to see what objects a certain thing is contained in. Or where messages and variables are being sent from or used
This is brilliant, This should be a priority