Shy Guys Says REMAKE! [SOLVED]

I have a question about how I can make a loosing mechanic in my Flowlab game, Its a recreation of my favourite Mario party minigame. Shy Guy says. I have been trying to come up with a solution. The game ends when you raise the wrong coloured flag, for example if the AI picks white and I choose red. the game would end there. So I am looking for some sort of animation detection system, any comments are greatly welcomed and appriciated

Here is my game link!

Any Improvements also let me know!

Thanks!

-Brian

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When you play white set a global to 1, if you play red set the global to 2, etc. Then just check if both you and the bot played the same number (flag).

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Can you provide a screenshot if possible? as it would help a lot

Cheers

-Brian


It’s really simple code, just 3 behaviors

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Thank you so much! works perfectly!!

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