Small and simple follow example

Hello, everyone! I’ve been working on a small following system for a bit that could help in a few projects. Currently what it does (more features may come):

  1. Followers only move if you are a certain distance close to it.
  2. If the follower is too close, it will stop moving so it doesn’t push the player.
  3. Once the player is far enough again, it will continue.

Each of these are done by using raycasts, switches, and logic gates.

I’m thinking about allowing them to jump as well, just to give them some more accessibility. Some other time though. Enjoy, and hopefully it helps!

Example: Following Example


This example is going to be very helpful for me. Great job @rcreger, and thanks for sharing it on the forums!

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