# Sniping stuff dev logs

**URL:** <https://community.flowlab.io/t/sniping-stuff-dev-logs/46288>\
**Category:** Game Updates & Announcements\
**Created:** [November 24, 2025, 2:01pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288 "2025-11-24T14:01:03Z")\
**Posts on this page:** 19\
**Page:** 1

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**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [November 24, 2025, 2:01pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/1 "2025-11-24T14:01:03Z")

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So ive been making a game called sniping stuff where you snipe ragdolls ad i just added some bots with weak points to practice on in my new map enjoy. [https://flowlab.io/games/play/2917945](https://flowlab.io/games/play/2917945)

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**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [November 27, 2025, 6:27pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/2 "2025-11-27T18:27:04Z")

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I added realistic glass shattering which is nice and it looks good if anyone wants to use it

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**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [December 1, 2025, 3:35pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/3 "2025-12-01T15:35:59Z")

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We now have more realistic explotions so when dismemberment happens the parts dont just fly 2 feet byt fly into the air

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [December 2, 2025, 12:54pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/4 "2025-12-02T12:54:45Z")

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we now have nukes if you press 9 with a partical system for the mushroom cloud and a new map

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [December 3, 2025, 3:54pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/5 "2025-12-03T15:54:35Z")

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We now have C4 explosive when you press 0 multiple bug fixes and i reduced lag and 2 new maps

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [December 5, 2025, 3:29pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/6 "2025-12-05T15:29:45Z")

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We have armor that is randmly asigned to ragdolls that reduces the effect of being shot

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**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [December 8, 2025, 7:22pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/7 "2025-12-08T19:22:24Z")

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WE have molitovs to replace the c4 the spawn button is 0 they can burn and spread to ragdolls

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [December 10, 2025, 1:59pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/8 "2025-12-10T13:59:29Z")

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New water map beter fire spread and nukes now evaperate water

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**Author:** ![Blargh64](https://community.flowlab.io/user_avatar/community.flowlab.io/blargh64/32/71477_2.png) [@Blargh64](https://community.flowlab.io/u/Blargh64)\
**Post date:** [December 10, 2025, 3:05pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/9 "2025-12-10T15:05:20Z")

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This is really cool!

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [December 16, 2025, 4:41pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/10 "2025-12-16T16:41:51Z")

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New gass gernade + new armor types

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**Author:** ![ShyGuysHere](https://community.flowlab.io/user_avatar/community.flowlab.io/shyguyshere/32/67521_2.png) [@ShyGuysHere](https://community.flowlab.io/u/ShyGuysHere)\
**Post date:** [December 16, 2025, 4:56pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/11 "2025-12-16T16:56:19Z")

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Please make an APK download on itch io

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [October 17, 2026, 3:13am UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/12 "2026-10-17T03:13:14Z")

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sniping stuff II is in production

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [October 17, 2026, 3:17am UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/13 "2026-10-17T03:17:15Z")

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i have a complete but not finished gore system new scope new ragdolls and started working on a campaign sandbox isnt fully fleshed out (its being remade from scratch so the things like the nuke or Molotov will probably be in a later update along with a finished sandbox) here if you want to see the prototype [Sniping stuff 2 - Flowlab Game Creator](https://flowlab.io/games/play/3046077)

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [October 18, 2026, 7:12pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/14 "2026-10-18T19:12:28Z")

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**New update**  
Better gore (only for sniping stuff 2)

- sandbox has been added as a option num keys for spawning so far
- New facial gore that changes based on caliber if it’s small it will be localized
- Blood now pools on ground
- Arms take damage from explisives

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [October 18, 2026, 10:39pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/15 "2026-10-18T22:39:13Z")

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Added spawn menu to sandbox when you press tab

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [October 18, 2026, 11:02pm UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/16 "2026-10-18T23:02:54Z")

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And new armor that randomly spawns on npcs

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [October 21, 2026, 1:45am UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/17 "2026-10-21T01:45:36Z")

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**New update**  
Visual and QOL

- Made blood pools drip over time to make blood trails
- new blood textures making it more vibrant
- new background to make gore pop out more
- bullet holes will now overtime stain armor
- bullet holes will create bruising on flesh
- you can now add armor through the spawn menu
- added slow-motion when pressing spacebar
- removed campaign (i want it to be more of the sandbox like the original game it will be added back in future but more as a tutorial)
- improved UI
- added caliber changing to spawn menu

some things in this update were added in the last 2 i just forgot to mention them hope you enjoy play here [Sniping stuff 2 - Flowlab Game Creator](https://flowlab.io/games/play/3046077)

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [October 24, 2026, 1:59am UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/18 "2026-10-24T01:59:27Z")

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added nukes and TNT  
TNT can be used to make chain reactions or used as a high power closer range to grenades

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<div class="post-metadata">

**Author:** ![Glob\_wars](https://community.flowlab.io/user_avatar/community.flowlab.io/glob_wars/32/66360_2.png) [@Glob\_wars](https://community.flowlab.io/u/Glob_wars)\
**Post date:** [October 25, 2026, 2:07am UTC](https://community.flowlab.io/t/sniping-stuff-dev-logs/46288/19 "2026-10-25T02:07:21Z")

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> **[Flowlab.io - Sniping stuff 2](https://flowlab.io/games/play/3046077)**
>
> Tab for spawn menu space for slowmotion esc to return to menu jus mess around your in a sandbox

![SnipingStuff2](https://community.flowlab.io/uploads/default/original/3X/7/7/77e128c5a4ba484a7313ea1b6bcad957b8119470.gif)
