[Solved] Constructing the behaviour for respawn checkpoint

As per title above, would like to ask for the behaviour of both checkpoint pin and character. The character will restart the current level/respawn at the checkpoint pin when the health is lower than 1. Attached photo is the behaviour of health. Thank you very much!

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Use position instead of resetting the level


Make it so that when you are in proximity to the checkpoint, you extract your X,Y coordinates, put them into globals, and then whenever you die, just set position to those globals.

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But it could jump to the coordinate even if the checkpoint is yet to reach

… No it only sets then when its within a certain proximity of the checkpoint.