[SOLVED] Situation that breaks the XOR logic gate

First off, the link to my game: https://flowlab.io/game/play/1573604
Second, you can find where this screenshot was taken in the pattern recognition object.

The top row is me trying to replicate what’s happening below but to no avail. I don’t have a clue how this is happening or what’s going on here, and no amount of refreshing or replacing the logic gate is fixing it.

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The signal from several bundles and mailboxes gets slow slowed and doesn’t hit the gates like an Always. So you want to make it where the gates do get hit by an Always signal, mostly in the same location that is the gate. I’ve made an Always trigger that changes to signal to always, and I sent the solution in Discord.