You might know a flowlab game called Story of Eastern Dreams in which the player must go through a series of levels and so on but you may have noticed on the third stage a wierd feature. The flowers projectiles the enemy will shoot starts off normal but it then speeds up. I thought nothing off this at first but then I started making a new game and i’m encountering the same issue. What i’ve noticed is that enemies that are off screen shoot projectiles that are much more sped up than they should be. If any administrator could help me with this issue i would be greatful unless theres something im doing wrong? I have a video of this for proof if you give me a way of sending it to you.
Thanks in advance!
Update: I was playing around with my game a bit more and noticed the enemy doesn’t have to be off screen when this happens and they can speed up the proectiles they shoot at random times