I have something that i’d like to spread between objects.
think of a disease, one object is infected…and the next closest after a certain designated time (proximity dependent) catches that bug and becomes diseased…then can spread to another, etc.
in this case, i’m using an animation to represent the disease.
my issue is with cloning those objects…if designate an original ‘patient zero’ that’s fine, but all the other patients i clone, and unfortunately they all get the disease simultaneously. Any idea how to make it spread more slowly?
ok it’s sounding like i need to create new objects instead of cloning though…
as you can see from the example i did the patient zero in blue, but as soon as the timer goes off to tell it to spread, it goes to ALL of the yellows at once, not one by one with a timer inbetween…that’s kinda what i’m hoping to sort out.