I literally cannot tell if this is a coding issue or a sprite issue. In New Taile Gamougg 4 (PM me for the link I don’t want it to be public yet), The Demon Wave Sword’s slash won’t collide with enemies. Play as Pro Gabrielfo or Gia in Level 5 to test it.
That game is an old project and I don’t even remember if it worked.
Do those help?
Thank you but not really. I already know how to make a sword in Flowlab (Gamougg 3 and Mouse Slayer both have them), I just need to know why this particular sword in Gamougg 4 isn’t colliding and how I can fix it.
Is the sword an animation? If so, the hitbox is only the size of the original sprite, not the animation. Also maybe if the sprite is super small it doesn’t render its hitbox. (I’m assuming collisions are enabled)
Not solid, collisions enabled, no animations. When I checked the hitbox with Ctrl+Shift+D it showed me whatever hitbox I had selected at the time. And now I just remembered the Private game settings that grazer added recently so I think I can give you the link.
I gtg rn, but I’ll look at the link when I get back
Understandable, have a great whatever you are doing!