I made the game and I’d say he dies in WWII.
aaand, when is gamougg born?
The emerald warrior? His full first name is Igamouggan, and he was born in 1900. Gamougg was born in 1984. Emerald warrior was 24 when his game took place.
He was born on Friday January 13th of that year
Now that John Shrekinson and I are the same again, may you please transfer this game to my John Shrekinson account please @grazer? I would like to finish this game now that the April thing I had been planning for a year is over.
This has the best gameplay in the Taile Gamougg series but has the emptiest, blandest, level design I’ve ever seen.
Well I made it with free edition
Transformers did it first.
- New Gamougg style (pixel size 2)
- Old Gamougg style (pixel size 1) (current art style)
I honestly think the 16 bit sprites would look a little better or at least fit better with your style. I feel the 32 bit is more for very detailed game designs and you attempt to put a lot of detail into objects that are usually very overwhelming to decipher.
I do think the change from your usual 32 bit to 16 bit would definitely improve. Plus 32 bit is hard to work with in general, especially for the large level layouts and amount of sprites you normally use anyway.
Plus I normally use 16 bit so I speak from my personal experience that it’s typically much easier to style in that. 8 bit is difficult, but works good for arcade style games or older vintage looks. 4 bit is just atrocious unless you’re making an enlarged version of the other sizes.